Star Wars - Dawn of Defiance

The Traitor's Gambit
Episode I

After finishing a mission, Bob & his faithful companion (yet to be named), find them selves on the Sel Zonn space station above the core world of Brenthaal. After having to spend most of their funds on supplies, the duo head to the Gundark's Cantina. Here they meet Nuk Marr, Zabrak with no love for the empire as she, herself was destined to study to become a Jedi. Looking for allies against the Empire, Nuk joins the human duo.

As they wander out on to the busy promenade of the station, a young female technician stumbles towards them, desperately calling for help. Shortly after a fire fight breaks out between the trio, two Storm troopers and two Imperial agents. Sadly, they do not manage to save the woman. As they recouperate, Bob investigates a datapad they found. It is revealed that she was an agent of the Alderaniaan Security Force and was after valuable cargo.

Following clues uncovered from the datapad, the party find themselves creeping through the underbelly of the station to a storage unit. While Bob & Nuk stage an elaborate diversion, their remaining party member enters the storage unit. Here she finds the information broker Switch, a protocol droid. After a lengthy exchange, the party convinces (by means of most of the party's funds) Switch to reveal the location of the cargo. He also reveals the cargo to be a member of the Adleraanian Security Force, frozen in carbonite.

As the party is about to leave, a unhappy contact of Switch blunders in and the party soon finds themselves in the thick of it. Barely managing to save Switch and themselves the party seeks to recover before hunting down they valuable cargo.

Set-up, Setting and Background
When does it play off?

The Dawn of Defiance campaign opens some months after the rise of the Empire, with the Clone Wars a very recent and vivid memory for most beings in the galaxy. The Empire has begun tightening its grip on star systems throughout the galaxy, and Darth Vader stands at the newly declared Emperor’s right hand, crushing any opposition and hunting down the last remnants of the Jedi Order. In these short months since the fall of the Republic, many have joined the Empire willingly, including the Core Worlds whose Human nobles stand to benefit a great deal from its tyranny. Similarly, many others have begun rebelling against Imperial oppression, finding themselves driven out of their homes (or worse) and forced to live in a galaxy that tolerates no opposition to the Empire.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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